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Do Movies Cost What They’re Worth?
by Garner Simmons
If April is the cruelest month, then January is the most clairvoyant. Named for the Roman god Janus — the two-faced deity — January looks into both the past and future. Thus every January, film industry insiders attempt to look into the past in order to discern the future. And this year, the vision is laced with pain.
The total number of tickets sold in the US and Canada for 2011 was down 4%, the seventh negative year since the new millennium began. The only thing propping up the annual box office is rising ticket prices due in part to the ability to charge a premium for I-MAX and 3-D. Consequently, this year’s total came in at just $10.2 billion (the horror, the horror…). According to the studios, the blame lies with video games, the Internet, piracy, and an increasing number of people willing to wait for Netflix to deliver the film on DVD or VOD. However, instead of pointing fingers at outside forces, perhaps it’s time to look within the system itself.
One of the most striking examples of what is wrong with the system can be seen by comparing two films: Martin Scorsese’s Hugo and Woody Allen’s Midnight in Paris.
Both are the work of exceptional filmmakers, men of vision and courage whose body of work is remarkable — and since we’re talking about two films set in France, one could say they are, in fact, both auteurs. The films have much in common: both are set in Paris; both look backward to an idealized age; both involve historical figures. However, these films could not be more different. Scorsese’s film is a love letter to an intellectualized cinema. Allen’s is a love letter to the Arts. Hugo will play forever in France. Midnight in Paris will play forever in our hearts.
As you may know, I am not a fan of 3-D. Nevertheless, Scorsese has used it in ways that I find much more compelling that anything in Avatar. At the same time, for me it remains a gimmick –a distraction more than a plus. Right from opening frame we get an idealized Paris as the snow is falling in 3-D annoyingly taking your eye away from the focus of the shot — the sprawl of the city and the Eiffel Tower in the distance. But then, that’s the point. This isn’t a picture of Paris c.1930, it’s a green screen rendering. The longer you look at it, the less real it becomes. Having snow dancing across the screen is akin to filming Doris Day at 50 with gauze over the lens. Scorsese’s most effective use of 3-D takes place in the narrow tunnel-like mechanics of the Paris train station clockworks as Hugo navigates the system. And while I loved his sly insertion of “cameos” using James Joyce and Salvador Dali… and Django Reinhardt playing his guitar, these are minor flourishes compared to Allen’s recreation of Paris in the Twenties or the Belle Epoch. In truth, Scorsese gives us his personal fantasy while Allen’s film allows us to partake in a shared fantasy — the notion of returning to a more heroic time.
Ironically, Scorsese’s film also supplies the images that give the lie to green screen and 3-D. In the middle of the film, Hugo takes his new girlfriend to see her first movie which turns out to be Harold Lloyd’s Safety Last. Filmed in 1923, it shows Lloyd ten stories above LA as he scales the facade of one of LA’s tallest early buildings with a camera angle that allows us to actually see the traffic passing on the street below. It is one of the most miraculous moments ever recorded on film — precisely because it’s real. Not one of Hugo’s death-defying moments (including his own exterior clock scene) can touch it because Scorsese’s filmic daring-do is all done using VFX.
Hugo cost a reported $170 million to produce. And without question, much of it is on the screen. But the story moves at a glacial pace and most of the drama (the rediscovery of Melies and his films) is more cerebral than exciting with the audience far ahead of Hugo for most of the film. My guess is that a major reason Scorsese opted for 3-D was to punch up an otherwise flat story (sorry for the pun). But truthfully, it’s tough to imagine this movie making its money back, 3-D or no. Indeed, according to Box Office Mojo, as of the end of the year, HUGO has made $57 million worldwide. By contrast, Midnight in Paris cost $17 million and has made $145 million.
If there is a lesson in all this, perhaps it is this: as much as I hate to say it, a film’s budget needs to realistically reflect its box office potential. A smarter way to approach HUGO would have been to lose the element of 3-D and tighten the story by half an hour. Instead of indulging every whim, if Scorsese had made this on a Woody Allen-like budget, he might have created a classic that actually made money. As it is, word is that the film may bankrupt his principal backer, Graham King, one of the few true risk-takers left in the business. A sad state of affairs. Wish I were wrong. Because great motion pictures aren’t about making money. They are about making us care.
And one final thought: Does anyone think that raising ticket prices in a Recession makes going to the movies more attractive? Ever wonder what would happen if instead of making $100 million movies about superheroes with over-the-top VFX, they shifted to reasonably budgeted pictures that touch us emotionally and then passed the savings on to the viewer in the form of reduced ticket prices? Who knows, it might even boost the bottom line…
Garner Simmons is a writer and filmmaker who lives and works in Los Angeles.
Filed Under: FILM + VIDEO, Recent Posts
Tags: audience, Avatar, budget, cost, DVD, film, filmmakers, Harold Lloyd, Hugo, I-MAX, James Joyce, Martin Scorsese, money, movies, Paris, VFX









Comments (4)
Jacob Pinger
January 9th, 2012 at 10:13 PM
Wasn't the business model during the "golden age" of cinema based on studios using economy of scale ideas and flooding the market with lots of "lower" budgeted films? (Come to think of it, that's the strategy behind reality shows). There were more options and more chances for something to hit it big without the monstrous risk inherent in a film like Hugo. It seems clear that the audience/consumer does not put the same value on the filmed product as we used to. If you ask a teenager then the value of a film is 0$ if they can download it for free. So I agree with Garner here. Studios need to make films that more accurately reflect what they are "worth" in the real world.
Gingerchops
January 10th, 2012 at 5:44 AM
I disagree with all of this, particularly your. Firstly, if you live in LA and know much of anything about the business, you should know that studios actually intend for certain films to take a hit, so that they pay less on taxes overall. If there's ever a filmmaker with the pedigree to pretty much do what he wants with a budget, it's Martin Scorsese. So from both a studio and artistic perspective this makes fine sense. Anyways, do you really think that the studio thought they were going to make their money back on Hugo? Absolutely not. It has fine actors but no box office stars. They barely marketed it. It's not animated, nor is it especially entertaining for children (having taken some to see it, I know). I just don't think you understood the intent of the studio here.
Now, clearly we are just bound to disagree on some level because you didn't like this movie, but I simply cannot fathom why you would request films that "touch us emotionally" in the wake of this masterpiece, whose only goal is to do just that. The 3D is an integral part of the experience of this film, and could you possibly have missed the intentional irony (though to use the word irony makes Scorsese's comparison sound harsher than it is) that he is making a film about the oldest of films using the newest of technologies? Surely you must see what he's getting at – times and technologies change, the movies don't. Melies made wonderfully imaginative films with the tools he had available, and now Scorsese has too, just with the tools of his own time.
Now, if you think the story is "glacial", then you think that and I can't change your mind, but I, and most critics, think otherwise. Hugo is an absolutely wonderful movie.
However, our differing opinions aside, I do think that you have misunderstood both the intent of the studio and Scorsese's intent with the 3D.
Garner Simmons
January 11th, 2012 at 3:12 AM
While I can appreciate your spirited defense of Martin Scorsese and his work, Hugo remains inexcusably bloated and self-indulgent — and contrary to your reading of what I wrote, I actually appreciate what he was attempting to do, just not the excess with which he did it. Scorsese is a student of film history (which I admire). He is also a master filmmaker which is clearly why he was given carte blanche to make Hugo as he did. But it is NOT a studio picture. For better or worse, it is based on the graphic novel The Invention of Hugo Cabret by Brian Selznick — whose vision Scorsese felt obligated to translate (literally) to the screen. It was shot primarily at London's Shepperton Studios and on location in Paris. And it was co-produced by Graham King's GK Films in collaboration with Johnny Depp's Infinitum Nihil production company with US distribution rights sold to Paramount (which will also be putting out the DVD & Blu-Ray as well as –with THQ — a video game in the hope of recouping at least some of their losses). In no way did GK Films or Infinitum Nihil expect to lose money or do it for tax purposes. As for "most critics," their praise for the film, in my view, is more of an apologia than an honest assessment. Just because it's Martin Scorsese who made it doesn't make this film a masterpiece. What is sad is that Scorsese is obviously beginning to believe his own press notices. And unfortunately no one connected to the production had the ability (or power) to rein him in.
Gingerchops
January 12th, 2012 at 3:42 AM
Should have checked my facts, particularly on the financing/studio side of it, and I admit my extensive mistakes there. My beliefs about the necessity of his high budget to achieve his vision still stand, but your opinion is your opinion and I can't change that.
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